5/6/2023 0 Comments Logicbots trailer![]() To me, that is the essential quality of this kind of music, and you've got it thoroughly in check. Everything seems balanced and nothing would overwhelm the in-game SFX. I've never been good with mixing feedback, but I definitely don't hear anything that really bugs me. I feel like you had a good idea of where you were going with it, so maybe it's intended and I'm just overthinking it. It's context-sensitive material, though, so I can't say for certain that it detracts from anything. Does this track play when you test the bot? I feel like the sudden dropout of the drums at 1:44 may be a bit too quick/jarring of a transition to the next part, at least in the context of background music. A little acoustic element inserted in there doesn't really take away from the "technological" vibes of the overall piece. The guitar bits didn't bother me, to be honest, but I can see where someone may tilt their head at it. Very cool! The loop doesn't grow old after the first round, either, so kudos on that! The subtle sweeps are strong in their effect. The pads sound very smooth and really don't get in the way of the listening experience, but they do so much to add to the atmosphere. ![]() I'm actually more a fan of how you've done the background. I like the lead and the delay you had on it I think it turned out rather well on top of the track. I'm surprised I didn't see this one go up! It's been quite a long time since I've heard about how the LogicBots project was going, so it's cool to finally see something you worked on from it. There's a demo available for the game, so give it a go.or BUY IT you rascals! :D This is just one of the 12 songs that are on the soundtrack I really hope you enjoy it. I will be releasing the soundtrack for LogicBots in the near future on Bandcamp (once I get my butt in gear). After all, there's no such thing as perfection in my mind, and musicians sometimes have to buckle down and just get the song out. I don't even know why, honestly! There are certain qualities about it that make me want to slam my head into a brick wall.but it has been 9 months and I am tired of fretting over the small issues. This track was VERY difficult for me to write. ![]() He contacted me, and we ended up chatting about the game, and I was incredibly interested in the idea - the rest is history. Take a peek below for more details on the game Anyway, Kenneth was seeking a composer for his game, and I was fortunate enough to land the gig because he happened to like a few of my tracks here on Newgrounds. Take a peek below for more details on the game! Anyway, Kenneth was seeking a composer for his game, and I was fortunate enough to land the gig because he happened to like a few of my tracks here on Newgrounds. LogicBots was created by the talented Kenneth Ward (Incandescent Games) and was released on Steam on September 22, 2014. LogicBots was created by the talented Kenneth Ward (Incandescent Games) and was released on Steam on September 22, 2014. ![]() A lot has changed since then it is strange how things can change so much in 9 months, huh?Īnyway, this track, 'Wires and Gates', is from the indie robot puzzle game LogicBots. Wow, I can't believe it has been almost 9 months since this track came to be. ![]()
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